Greater Spell Penetration. You will save 2 normal feats, which in my book is good trade. For example, if my wizard has 4 feats: Spell/Greater Focus on 2 kind of useless schools Abjuration and Divination, I can take Expanded Arsenal. Any spells you cast of this school are very hard to resist. This bonus stacks with the bonus from Spell Focus. Its effects do not stack. With an Expanded Arsenal (Evocation), my casts from that level have difficulty level 35. so no one ever uses them outside of pvp. Heavy Sheild Proficiency. Its effects do not stack. Improved Initiative is your friend. Greater Spell Focus: Enables the -project_image command (This ability has a minimum level requirement of 21. Prerequisite (s): Spell Focus. In equation. And I just tested at level 13, with 29 cha, with all four of those spell foci, and it has the proper DC of 25. 13 Improved initiative. For example, if you were to heighten Ray of Exhaustion’s level from 3 to 8, its DC will be. If he were in Snow White, his name would be Mopey. 4. You can gain this feat multiple times. So far my game has been mostly glitch free (on ps4) but this is a bit frustrating. The VSS produces the Greater. Fire Storm, Greater Magic Fang, and Elemental Swarm are all valid picks. Suggested Build Level 9 Feat // Greater Spell Focus (Evocation) (again to get full damage from evocation) Level 10 Bonus Wizard Spell // Spell Focus (Conjuration) Level 11 Feat //Elemental Focus (Fire) (so create pit (acid) and dimensional rift get bonus DC for doing fire damage with Focused Element Fire) I like evocation, but even building for it (using mythic arsenal to get greater spell focus evocation, taking greater spell penetration) it's resisted way too often to be worth a damn on normal. Roll the weapon's damage dice for the attack twice and add the results together before adding bonuses from Strength,. Feats can give your character various bonus or allow them to perform all sorts of actions. Every time you gain a level in a spellcasting class, you can choose a new spell to replace the spell selected with this feat, and that spell becomes your specialized. Greater Spell Focus. A Void Shard costs 250gp. Special: You can gain this feat multiple times. 3. Prerequisites: Int 13, Spell Focus, Spell Specialization, able to prepare 5th-level spells. Greater Spell Focus. 6. . You can gain this feat multiple times. This bonus stacks with the bonus from. Greater Spell Focus (Evocation) Point Blank Shot Precise Shot Accomplished Sneak Attacker Spell Penetration Greater Spell Penetration Weapon Focus (Ray) AT: Sneak attack AoE (yes!), Improved Invis, Impromptu Sneak Attack Relevant Items: Rod of Flaming Vengeance (all spells are fire, CL+1, DC+3 Evocation)Greater Spell Focus (Divination) Edit Page Content. Spell resistance is beaten when spell penetration is equal or greater to spell resistance. A Whimsy Star costs 200 gp. Joined: Mar 4 th, 2019. Early game is played through Grease + Glitterdust + whatever other spells you want from a school you take Spell Focus in. Fire Storm, Greater Magic Fang, and Elemental Swarm are all valid picks. This bonus stacks with the bonus from Elemental Focus. Prerequisites: Spell Focus. Its effects do not stack. 2. The trait (s) Lore seeker (campaign trait for ROTRL) lets you pick 3 spells to increase the DC by 1 each. Best Alchemist right now. Benefit: You gain a +1 bonus on all attack rolls you make using the selected weapon. 5, p. 94) Choose a school of magic to which you already have applied the Spell Focus feat. Docent : Spell Turmoil Spell Turmoil: When casting any damaging Fire, Cold, Acid or Electric spells, there is a chance that you will gain a +20 Alchemical bonus to Spell Power to one of those energy types for 30 seconds. Intelligence +14: This item focuses the power of the wearer's mind, granting a +14 enhancement bonus to Intelligence. Special. All spells are be considered Illusion and use Illusion focus for calculating the DC. Make sure you take Spell Focus + Greater Spell Focus for school of magic you are focusing on. Any spells you cast of the necromancy school, to which you have already applied the Spell Focus feat, are very hard to resist. This stacks with the bonuses from Spell Focus and Greater Spell Focus. If you have Greater Spell Penetration, add your full mythic rank instead. Problem is I won't have Point Blank. Greater Dispel does not benefit from Spell Penetration or Spell Focus, because the spell bypasses spell resistance (see spell description) and you don't require the enemy to make a save. Choose a school of magic to which you have already applied the Spell Focus feat. This bonus stacks with the bonus from Spell Focus. Any spells you cast of that school are more difficult to resist. If you play with variant magic like the Esoteric Spell Components, the Esoteric Divination feat helps with divination spells (a staple school for many psychics). 6. When you cast a spell that allows a saving throw, the target tries to beat the DC with a roll of 1d20 and adds their saving throw value. The level 5 spells requirement means the earliest you can take Greater Spell Specialization is on a 9th-level character I think, so you don't have the. Spell Focus & Greater Spell Focus -- A bonus to your most used school’s DC is nice, if unspectacular. 3. Each only adds +1 to the DC of a limited selection of spells, and they won't help with spell resistance or immunities. Spell Perfection (at 15th level): Choose one spell to master and double the bonus from Spell. Metamagic: Reach Spell is useful because Arcane bloodline sorcerers get a +1 to DC with metamagiced spells (except for heightened spells). Surely losing 5 from my level 8 spell slot DC ensures most foes will succeed on saves, even if I have greater spell focus? Esp with save bonus magic items and high monster saves being so common, with few if any magic items too boost saves. Spell. Greater spell focus Choose a school of magic to which you have already applied the Spell Focus feat. Cleric - Spell Focus: Evocation: 16: Cleric: 17: Cleric - Greater Spell Focus: Evocation // Greater Weapon Focus: Shortbow: 18: Cleric: 19: Cleric - Extend Spell: 20: Monk - Point-Blank Master: Longbow: Build 3 . That's my general take on it as well. Sorcerer 5: Mobility +1, Knowledge (World) +1, Persuasion +1 Greater Spell Focus (Conjuration) Pathfinder Wrath of the Righteous: Saucerer Build. Jun 19 th, 2020 at 10:01pm. This bonus stacks with the bonus from Spell Focus. Sorcerer - Greater Spell Focus: Enchantment // Water // Silver 13: Cleric - Skill Focus: Arcana/World 14: Loremaster - Druid Spell: Firestorm 15: Cleric - Completely Normal Spell (Or Spell Focus. 2da file to the active character. Use: automatic. The cost of 2 feats for that +2 may be high though. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. 5: Greater Two-Weapon Fighting: You are a master at fighting two-handed. Spell focus and greater spell focus will make much more than a 10% difference in the number of your enemies who make their saving throws. Combine this with higher intelligence boosting items and rods of metamagic maximize, and I was hitting most enemies, even trolls (which have. Top Wizard Feats in pathfinder conclusion. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select to focus on. Arcanist - Spell Focus: Conjuration // Greater Spell Focus: Conjuration // Potent Magic 2: Arcanist 3: Arcanist - Selective Spell: 4: Arcanist 5: Arcanist - Spell Penetration // Swift Consume 6: If you take Spell Focus and Greater Spell Focus on 2 schools you do NOT normally use, then take Expanded Arsenal for a school you DO use, then you'll double dip and get +4 DC vs. GREATER SPELL FOCUS [GENERAL] Choose a school of magic to which you already have applied the Spell Focus feat. Elemental Focus is a Feat in Pathfinder: Kingmaker. Feats are an Untyped bonus. Use “Cure X” spells you need through sorcerer slots; same with cleric defensive spells, should you need those. This bonus stacks with the one from Spell Penetration. I have: Spell Focus Evocation Greater Spell Focus Evocation Mythic - School Mastery Evocation If I understand Expanded Arsenal right - If i took EX AR Conjuration, I would not need to take the above 3 in Conjunction as all 3 Evocations would now also apply to Conjuration? Just out of curiosity, Would taking Spell focus Conjuration after already using Expanded Arsenal for it, buff Conjuration. It will grant Nenio a ton of spell slots and plenty of improvements to her spell penetration and spell DCs. e. Initialstatuses: Str 10 / Dex 6 / Con 16 / Int 18 / wis 8 / cha 12. Smells like bacon. Necromancy). /level (D) DESCRIPTION. Epic Spell Focus (feat +1 to a particular school); requires Greater Spell Focus feat of the same spell school and Lv 11. How to unlock Augment Summoning. Generally speaking Conjuration's "offensive" spells tend to be Acid or Physical/Untyped damage. Once per rest (or every 10 minutes), the character may send -project_image as a tell to another PC or type -project_image [Character Name], after that the game will ask you to input your message, and the next. That's what a DC sorcerer. It requires "Greater Spell Focus" in the appropriate school as a prerequisite feat as well as Greater Spell Penetration. Instead of taking Skill Focus [Perception] at level 15, you could take Greater Spell Penetration earlier and then take Maximize Spell with the Wizard Bonus Feat at level 17. Seekers often look to ancient devices, old tomes, and strange magical items in order to learn more about their oracle. Spell Focus: If you emphasize a specific school, this is essential. A sorcerer with some secret sauce to get her going. Otherwise use those to heal, damage, control - whatever you fancy. Select one spell in a school for which you have selected. Special: You can gain this feat multiple times. Extra Channel is a Feat in Pathfinder: Wrath of the Righteous. 3. Minor School Esoterica (Ex): At 4th level, your unflagging focus on your chosen school opens your mind to new possibilities and grants you the first taste of the unique skills of a master specialist. Benefit: Add +1 to the Difficulty Class for all saving throws against spells. Spell Focus in the school selected, Benefit . Enhanced Evocation Focus +2: Passive: +2 Enhancement bonus to DC of Evocation spells. Feats - Spell Focus [Evocation], Greater Spell Focus [Evocation], Power Attack, Natural Spell, Outflank, Back to Back, Metamagic (Empower Spell), Spell Penetration, Improved Critical [Claw], Combat Reflexes, Greater Spell Penetration. The available. Attributes Benefit. Int 13, Spell Focus: Pick one spell and cast it as if you were higher level: Greater Spell Specialization: Int 13, Spell Focus, Spell Specialization, ability to cast 5th-level spells: Sacrifice a spell to cast your specialized spell: Spellsong: Cha 13, bard performance class feature, ability to cast 1st-level spells: Combine spellcasting and. Greater Spell Focus; Spell Mastery; Spell Penetration. Spell Focus. This bonus stacks with the bonus from Spell Focus. Any spells you cast of this school are very hard to resist. Specifics: A character with this feat is adept in a certain school of magic, granting a +2 bonus to spell save DC for all spells cast from that school. SpecialGreater Spell Focus: Abjuration; Base Strength: 13+ Specifics: An abjurant champion's abilities are focused on melding arcane defenses and martial offense into a deadly alloy, a fierce combination of techniques allowing them to overpower or outlast their opponents. Benefit: You do not suffer any penalties on attack rolls made with a shield while you are wielding another weapon. Greater Spell Focus (Necromancy) Edit Page Content. . In total, both Feats increase your Spell’s DC by +2, making it tougher for them to resist the damage and effects of these Spells. At class level 10, the Pale Master gains Epic Spell Focus: Necromancy, so long as she already has Greater Spell Focus: Necromancy. The infinite spells granted by Greater Spell Focus cannot trigger surges. Requires both Spell Pen and Greater Spell Pen, so a significant cost for a single (rarely needed) boost. g. Alternatives include past life wizard(if you have access to that), greater spell focuses, and. SL4: Phantasmal Killer, Rainbow Pattern, Greater Invisibility, Boneshatter, Animate Dead(new arcana), Dimension Door(bloodline) (Greater) Spell Focus into Illusion, Conjuration and Necromancy. Spell Focus, Greater (Secondary) Spell Focus (Secondary) Spell Focus, Greater (Secondary) Additional feats should be used on the following: Persistent Spell; Elven Spirit (if applicable)Well there is a mythic feat - expanded arsenal (magic school) that gives spell focus and greater spell focus to 2nds school of magic. I liked Spell Specialization too. Each time you take the feat, it applies to a new type of weapon. 5, p. Any spells you cast of this school are very hard to resist. EDIT: Changing domains require the respec mod. Dominated PCs will now be Stunned instead of Dazed. Greater Spell Focus. 94) [ General ] Choose a school of. The Sorcerer must meet the prerequisites for these bonus feats. +2 DC is nothing to sneeze at - it makes a tangible difference to the chance of the enemy to succeed on that saving throw. It'll advance your Sorcerer spell casting while also giving you a. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. Spell Focus (Mythic): Enchantment Pet Leveling Guide; Level: Skill: 1:. Implying they don't stack with other feats that increase DCs, unless they too are explicitly referenced (as they are referenced in Spell Perfection). Made of. Summon Shadow summons 3 shadows and the summons duration is 1 round / caster level. Whenever this happens, both the spell and the surge will take place, and there's a chance that the spell will be replenished. Mental Toughness/Improved Mental Toughness are probably. This bonus. Spell Focus Spell Penetration (Mythic) Your mythic magical power breaches your enemies' defenses. Feats are special talents or expertises that provide special capabilities to characters. Half Elf 20 Warlock Aura DPS Tank. Level 15: Greater Spell Focus (Necromancy) Level 18: Silent Spell Level 20: Great Cleave ** Level 21: Spell Penetration Level 22: Sneak Attack (+3d6) * Level 23: Uncanny Dodge II * Level 24: Epic Skill Focus (Move Silently) Level 25: Sneak Attack (+4d6) * Level 27: Epic Skill Focus (Hide)Spell Focus + Greater Spell Focus Conjuration - to boost spells like Snowball and Cave Fangs and also because SF:Conjuration is a pre-req for the next two feats Augment Summoning + Superior Summoning - Feyspeaker gives up spontaneous summoning but it still has access to all of druid's summoning spells (Nature's Ally, Elemental, etc. At-will close-range unconsciousness. At certain levels, your character will get to choose between an Ability Score Improvement Feature or a Feat. Any spells you cast of the illusion school, to which you have already applied the Spell Focus feat, are very hard to resist. Heighten will raise the level of the spell to the highest spell level the player can cast. Keep taking Spell Focus and Spell Penetration feats for now. Expanded Arsenal - Illusion Bonus DC for Illusion and mental spells from equipment: Amulet +2, Ring +2, Quarterstaff +2 Phantasmal Killer has 32 DC Now it seems that Expanded Arsenal Illusion does nothing. Then I took the mythic feat that allows you to share spell focus; expanded arsenal illusion. SpecialTouch of fatigue combines nicely with false focus, toxic spell, reach spell, magical lineage, wayang spellhunter, and oil of taggit on a veneficus witch. 2014-02-11, 05:59 PM. Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance (similar to the effects of concealment ). Here are a few options to increase your chances to land a spell on enemies: Spell Focus: Choose a school of magic and apply +1 to the DC of all spells of that school. Feats are special talents or expertises that provide special capabilities to characters. This bonus stacks with the bonus from Spell Focus. Specifics: A character becomes even more adept with spells of a particular school of magic. For my undecided feat at level 5, I was thinking either spell specialization (summon monster) OR superior summoning OR greater spell focus conjuration. ) Shadow Conjuration (Greater Shadow Conjuration, Shades) allows you to "summon" a creature with a standard action instead of a 1-round cast time. I do not plan to do Tethyamar. This bonus stacks with the bonus from Spell Focus. Greater Spell Focus [General] Choose a school of magic to which you already have. Greater Spell Focus. Like how Kitsune can boost enchantment spell DCs with. Greater Spell Focus (Evocation) Any spells you cast of the evocation school, to which you have already applied the Spell Focus feat, are very hard to resist. Then Greater Spell Focus: Enchantment at 3rd level. You can get it for more than 1 school of magic. There are 3 types of saving throws; Fortitude (for poisons or bodily malady), Reflex (usually. Use: Automatic. I suggest focusing down DCs before going for spell attacks because you'll hit more consistently later with rays and more. So far Spell focus, Greater Spell Focus, and the Potent Spell Exploits are all I have to increase the DC of my transmutation spells. Greater Spell Penetration – Receive a +2 Caster Level Check Bonus to overcome your target’s Spell Resistance. This bonus stacks with the bonus from Spell Focus. Barbed Pentacle of Asmodeus (Gods and Magic) Increase the DC of spells that are augmented by writing by 1. Add +1 to the Difficulty Class for all saving throws against spells that deal damage of the energy type you select. Human 20 Cleric Luck Domain Caster DPS. Greater Spell Focus Source PRPG Core Rulebook pg. Spell focus and greater spell focus will make much more than a 10% difference in the number of your enemies who make their saving throws. When you have a Sorcerer with 32 Charisma and take Spell Focus/Greater Spell Focus Evocation, Elemental/Greater Elemental focus Fire, now your Sirocco has a 10+6+12+4=32 DC, then there's equipment that can boost it by another +6 total, so 38 DC which is more. We’ll get Spell Focus: Conjuration early on, mostly in preparation of Stinking Cloud, while Skill Focus: Perception will have a more immediate effect. Type of feat: general (available every three level-ups) Prerequisite: ability to cast first-level spells. You can increase the DC of a spell by taking feats such as Spell Focus and Greater Spell Focus for the type of spell in question. Any spells you cast of this energy type are very hard to resist. Also early on it’s almost always a REALLY good idea to get Precise Shot and Point Blank Shot as soon as humanly possible. Stigmatized Witch 11: Greater Spell Focus (Enchantment) 12. Feats are special talents or expertises that provide special capabilities to characters. Any spells you cast of this school are very hard to resist. Focus spells are a special type of. level 1: spell focus + greater spell focus evocation + [Sylvan feat: spell specialization magic missile], bear companion (biggest armor i could find) level 3: point blank shot level 5: precise shot level 7: skill focus persuasion (main character, lots of xp opportunities) + [Sylvan feat: skill focus nature](to see monster stats)Sorcerer, level 20, with charisma 38 (20 to start, +5 untyped from levels, +5 inherent from wish, +6 enhancement from stat item, +2 profane from dominated Succubus) with spell and gretaer spell focus (evocation), elemental and greater elemental (say, cold) and focused spell, casting a Cone of Cold, would have (for the primary target) a save DC. 5. The save DC for any spell with that energy descriptor increases by 1. 17 Metamagic (Selective) 19 Metamagic (Empower) The order of feats after level 6 is optional, some feats can be swapped for racials for cool factor. Still Spell suddenly gives you +1 to your caster level. Lvl 1: Cleric - Spell Focus: Evocation // Spell Focus: Conjuration Lvl 2: Cleric Lvl 3: Cleric - Greater Spell Focus: Conjuration Lvl 4: Cleric Lvl 5: Cleric - Boon Companion Lvl 6: Cleric Lvl 7: Cleric - Heighten Spell Lvl 8: Cleric Lvl 9: Cleric - Extend Spell Lvl 10: Cleric Lvl 11: Cleric - Greater Spell Focus: Evocation Lvl 12: ClericShadarkai 18 Alchemist/1 Rogue/1 Monk Vilemaster of Flowers melee DPS trapper If you want a video about these builds, see the video below and check the time codes in the description for the builds you want. When polymorphed, any abilities provided by the polymorph effect which allow a saving throw to resist use the DC for the spell. You can view the save for any spell by mousing over the spell and reading the tooltips. 6 HD: Your enchantment spells can affect creatures that would normally be immune to enchantment. The Sorcerer uses their Charisma score to determine their bonus spell slots and spell save DCs. Prerequisite: CL 10 and Spell Focus. Cleric - (Greater) Spell Focus: Any* 18: Cleric 19: Loremaster - (Greater) Spell Focus: Any* 20: Loremaster - Combat Feat: Precise Shot or Magic Fang** * Any but Evocation will do. Companions assist the player by joining his/her party and have their own backstories and unique characteristics. The DC is. You automatically gain a focus pool of 1 Focus Point the. As for spell penetration, i have +55 in reaper but that is with the spell penetration and greater spell penetration feats. Later, you'll be wiping out enemy groups with Circle of Death and Undeath to Death and eventually Horrid Wilting. Greater Spell Focus [General] Choose a school of magic to which you already have applied the Spell Focus feat. Point-Blank Shot and Precise Shot are almost required for any Sorcerer hoping to make attack rolls in battle. The first feat on the list is Spell Focus and its more substantial brother, the Greater Spell Focus feat. You make a single attack that deals significantly more damage than normal. Treat your caster level as being two higher for all level-variable effects of the spell. Those DC's can be boosted a variety of ways - usually the feats Spell Focus and Greater Spell Focus, but there's some class features as well. You get a caster level boost, Greater Spell Focus as a bonus feat, a couple extra spells for your spellbook, and your summons get more hit points and are harder than normal to dispel. 1st - Greater Spell Focus: Enchantment 3rd - Heighten Spell 5th - Silent Spell 7th - Skill Focus: Knowledge - Nature* 7th - Eldritch Heritage: Arcane Bloodline (Arcane Bond - Familiar) 9th - Improved Familiar (Faerie Dragon) 11th - Piercing Spell 13th -. It’s your caster Lich, complete with a metric ton of spells, increased Difficulty Classes for both used schools of magic, ray criticals (crits), and whatever else you could dream of. It may be unintended but to make the best use of expanded Arsenal you’re better off not taking spell focus and great spell focus on the school you want to bolster. Primary saving throw(s): will. A diviner using this variant gradually grows in awareness and perceptive ability, but at the expense of her metamagic capabilities. Its effects do not stack. I have Nenio - lvl 16 with 30 INT having: Greater Spell Focus - Illusion Greater Spell Focus - Conj. Any spells you cast of the divination school, to which you have already applied the Spell Focus feat, are very hard to resist. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. You can sacrifice a prepared spell in order to spontaneously cast your specialized spell. Bonus Wizard 20: Greater Spell Penetration. g. Last edited by CHAO$$$ ; Oct 8, 2018 @ 6:52am. Whenever a wild mage casts an arcane spell, there's a natural 5% that a Greater Wild Surge will trigger. Greater Spell Focus. With Loremaster secrets I like to take Dispelling Attack, so her Sneak Attacks (basically evenry ray spell) can dispel. This gives us +8 DC. Animal Companion - Smilodon, Bear, Leopard, or Mastadon. In Monster Manual 5, the updated version of Ability Focus feat applies to any special ability with a saving throw, and psionics are defined as a spell-like ability in the glossary. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. Past Life: Wizard is a good flex feat for any caster if you have it, as is Completionist. You might want to lean more on one of the two schools, because that would be 4 feats total and it's a bit heavy for a spellcasting class. Spell Focus - Evo. Dec 9, 2020 @ 5:31pm Increase the DC (difficulty class) of the spells. And that's with a high feat tax not even getting in to needing point blank and precise shot for rays. Cleric 19: Greater Spell Focus (Conjuration) 20. ) so it's. Compared with Baldur's Gate and Icewind Dale, arcane casters appear to get the short end of the stick in Neverwinter Nights 2. Benefit. Color spray is definitely top tier for 1st level spells but taking greater spell focus will be more useful than spell specialization for it. Epic: EPIC SPELLCASTING: Epic: Spellcraft 24 ranks, Knowledge (arcana) 24 ranks, ability to cast. Feats - Spell Focus [Evocation], Greater Spell Focus [Evocation], Power Attack, Natural Spell, Outflank, Back to Back, Metamagic (Empower Spell), Spell Penetration, Improved Critical [Claw], Combat Reflexes, Greater Spell Penetration. So if you want Necromancy to be the best, take Spell Focus and Greater Spell Focus Evo/Conj/Abj/Ench and then take Expanded Arsenal (Necromancy). Greater Spell Focus [General] Choose a school of magic to which you already have. Spell Focus (Mythic) Your magical specialties are particularly effective. These are shadow. Special. Choose a school of magic to which you have already applied the Spell Focus feat. Requires Spell Focus. Use: Automatic. The DC is 10 + 4 (spell lvl) + 10 (INT) + 2 (GSF-Illusion) + 6. The bonus to save DCs provided by Spell Focus and Greater Spell Focus for that school increases by 1. In Monster Manual 4, psionics is defined as spell-like abilities with a saving throw. These feats are fantastic to make your spells hit more and significantly boost your damage per turn as a wizard. Greater Spell Penetration: Spell Penetration is likely plenty, but another +2 never hurts if you have a free feat. It would be real nice to have regular + greater + mythic spell focus in more than 2 schools. It may be unintended but to make the best use of expanded Arsenal you’re better off not taking spell focus and great spell focus on the school you want to bolster. Greater. The diviner may not select. The character gains a +2 bonus to the spell save DC for all spells of the chosen school. Level 6 - Wizard 6: Skills - Knowledge: Arcana 1, Knowledge: World 1, Lore: Nature 1, Lore: Religion 1, Perception 1, Use Magic Device 1; Spells - Stinking Cloud (3), a) Resist Energy, Communal or b) Hold Person (3). N/A. As you can only take it at 1st level, it makes sense to postpone the Greater Spell Focus. Your spells break through spell resistance much more easily than most. Its effects do not stack. I always take expanded arsenal, spell mastery[mythic], spell penetration[mythic] and ascendent element. Swap evocation for greater mental toughness, then do two necro focuses. Untyped bonuses stack with everything, including other Untyped bonuses. Instead, you want to improve your caster level to overcome the enemy DC to successfully dispel a spell. Readme View as plain text # Augmented Magics Mod made to improve how successful non-damaging spells are on higher difficulty. Greater Spell / Elemental Focus explicitly state that they stack with their respective counterparts. Not that all the epic feats above are necessarily better. Benefit: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select. The character gains a +4 bonus to the spell save DC for all spells of the chosen school. I like it on Shadow Evocation. Each increase in spell level increases DC +1. Elemental Swarm Greater spell focus. Benefit. This bonus does not stack with Critical Focus. Greater Spell Focus. It applies to a different school of magic in each. Greater Spell Focus Greater Spell Focus. Each time you take the feat, it applies to a new type of weapon. Requirements. 3. 94) Choose a school of magic to which you already have applied the Spell Focus feat. 50) The deity chooses a school of magic to which it already has applied the Spell Focus feat. . This gives us 10 + 9 + 11 (assume at least 32 INT) + 8 + 6 (from items) + 2 (Spell Power from Bloodline) = 46 DC which is on the low side. Your magical specialities are particularly effective. The Sorcerer is an arcane spellcaster, and is subject to a chance to have their spells fail when wearing armor. Every little bit helps but it depends on exactly what spells you are using and how you build the rest of the character. 9. I will also point you to the 3E/3. Greater Dispel does not benefit from Spell Penetration or Spell Focus, because the spell bypasses spell resistance (see spell description) and you don't require the enemy to make a save. Your spells of that school are now even more potent than before. 14 Metamagic (Completely normal spell) 15 Toughness. Maximize, Empower, Quicken, Spell Focus, Greater Spell Focus, two "flex". In total, both Feats increase your Spell’s DC by +2, making it tougher for them to resist the damage and effects of these Spells. Add +1 to the Difficulty Class for all Saving Throws against spells from the illusion school. 69) Choose a school of magic, such as illusion. ( Deities and Demigods, p. Eldritch Knight - Spell Specialization: Hellfire Ray // Greater Weapon Focus: Throwing Axe 20: Eldritch Knight Spell Priority; Level: Spells: 1:Starting out I picked Spellfocus Conjuration and later on Greater Spell Focus Conjuration (level 5). Key points are to maximise caster level (ie, only take classes that are Wizard or prestige classes that progress Wizard spellcasting) and take Spell Penetration, Greater Spell Penetration, and a Spell Focus and Greater Spell Focus in a good school (necromancy or evocation for a classic wizard). Ability +1: This item grants a +1 enhancement bonus to any one of the 6 ability statistics: strength (STR), dexterity (DEX), constitution (CON), intelligence (INT), wisdom (WIS) or charisma (CHA). ) A diviner using this variant permanently gives up the ability to obtain a familiar. "I always take Spell Focus first because it unlocks Spell Specialization: "Select one spell. Yes. You will need some bonuses to overcome it reliably. However, I would _never_ take SP over Greater Spell Focus for a full caster. Your mastery of the shield allows you to fight with it without hindrance. 5 version of shade and you will see that the lack of spell list limitation is probably an. Your magic spells of that school are. Add +1 to the Difficulty Class for all saving throws against spells that deal damage of the energy type you select. Combat casting seemed classic and good to have. All four feats give +1 and stack. Mages can buff allies, disable opponents, nuke groups of enemies, or flat out annihilate them with save or die spells. Greater Spell Focus [General] Choose a school of magic to which you already have applied the Spell Focus feat. Harrim is an emo dwarf. Duration 1 min. Skill Focus; Spell Focus. The 50%. Honestly the level 1 spells in this game are pretty bad and the only one I even like that much in the tabletop is stumble gap. Fire Storm, Greater Magic Fang, and Elemental Swarm are all valid picks. DC of your spells determined 10 + (level of the spell) + (your casting ability score modifier) + various (like spell focus) bonuses. And I have mythic feat school mastery abjuration. Sorcerer - Greater Spell Focus: Enchantment // Water // Silver 13: Cleric - Skill Focus: Arcana/World 14: Loremaster - Druid Spell: Firestorm 15: Cleric - Completely Normal Spell (Or Spell Focus. Cleric - (Greater) Spell Focus: Any* 18: Cleric 19: Loremaster - (Greater) Spell Focus: Any* 20: Loremaster - Combat Feat: Precise Shot or Magic Fang** * Any but Evocation will do. Choose a school of magic to which you have already applied the Spell Focus feat. Any spells you cast of this school are very hard to resist. Use: automatic.